Unleash the Power of Your iPad with “App Smashing”
Come play and learn the power of App Smashing, the process of using multiple apps in conjunction with one another to complete a new and creative final task or project. We’ll put together fun combinations of apps to use with middle and high school formative assessments, presentations and student work.
Wednesday, July 1, 1:15–2:15 pm EDT (Eastern Daylight Time)
Building/Room: PCC 126A
This sessions will showcase iPad apps but the concept of app smashing is open to any platform or device. Participants may choose ANY apps to smash. I recommend they install five different types of apps but are not limited to these suggestions: Photo Editing/Collage/Comic Strip apps (including one where you can add text, such as: Phonto, Pic Collage, Strip Designer, etc ) Screencasting / Presentation apps (Such as: Keynote, Haiku Deck, Prezi, EduCreations, Explain Everything, etc) Interactive / ePub creation apps (Such as: Thinglink, Book Creator, Snapguide, etc) Multimedia Apps (Such as iMovie, VoiceThread, Tellagami, etc)
Voice is a free iPad app that helps you create stunning animated videos in minutes. No filming — just talk to tell your story. Pick from over 25,000 beautiful iconic images to show your ideas and Voice automatically adds cinematic motion and a soundtrack. Persuade, inform and inspire anyone online. Make an impact.
Adobe Slate is a free iPad app that is the easiest, most fun way to turn any document – a customer newsletter, a book report or a travel adventure – into a beautiful visual story, in minutes. Simply tap on one of the professional themes and beautiful fonts, magazine-style design and motion automatically transform your story – guaranteeing a delightful read on any device.
Check out: My Slate sample project For some of the images, I used Canva, Haiku Deck, Phonto and Pic Collage. Great for #appsmashing
A team of teachers and administrators at my school identified 8 FACETS of LEARNING as part of our 1:1 Mobile Learning Initiative where we feel that mobile devices could really impact student learning. This is not an exhaustive list but represents how we need to really look beyond the iPad as a consumer device and look for opportunities for content-creation, authentic learning experiences and collaborative projects. Focusing on the learning objective is essential when planning on using devices in your classroom. The embedded presentation showcases a few of the ways that we plan for this focus.
Ran across this great resource from Sean Jenkins who tweeted about this YouTube playlist on Twitter. The playlist is from Emerson’s College Journalism Department and is a series of 26 short videos to teach you how to use iBooks Author. I was very interested in the resource because the mobile initiative planning team at my school plans to create an iPad orientation book using iBooks Author. Our teachers are most likely receiving iPads before summer and our plan is to install the book on their iPads and give them activities to do all summer on their own or as part of our two-day orientation in June.
Follow these simple steps to learn how to create your own iBook and send it to the iBookstore! You can find searchable transcripts of these tutorials at http://ecjourno.com/diyjourno/
Our school is developing staff development for our mobile learning initiative. Our plan is to require every teacher to go through “bootcamp” when they first receive their iPads. Then the department chairs who have been part of our planning team will work with their department to share apps and resources. We plan to then offer a series of workshops focusing on productivity apps, content-creation apps and interactive experiences. All of these activities will be to support student learning
Teacher Learning Targets
The teacher can:
Teachers can use and care for mobile devices in a responsible manner
Teachers can use mobile device to access and use La Salle Prep related resources
Operate device, learn basic procedures & care for devices
Access wireless networks
Install apps & sync with Institution computer
Take attendance and access/input student grades with PowerTeacher app & browser version
Access & manage school email
Access student resources:
Access Google Apps using Drive App & browser Desktop version
Save Library web page as icon on iPad
Access Moodle using browser
Access school resources
Access Library databases using Gale Apps
Access Atlas Rubicon (view only)
Teachers can use mobile devices to access resources that support their curriculum area
Access web resources and subject-specific websites
A team of teachers and administrators at my school identified eight areas where we feel that mobile devices could really impact student learning. This is not an exhaustive list but represents how we need to really look beyond the iPad as a consumer device and look for opportunities for content-creation, authentic learning experiences and collaborative projects. Increase efficiency
Students have 24/7 access to Library databases & ebooks with Access My Library, Destiny Quest and Follett Digital Reader app. Accessing these resources right when student’s need the information promotes the “flow of learning” and reliability on credible sources.
Students have access to productivity apps to use right when they need them for note taking, writing papers, completing science labs, etc. The apps include: word processing (Pages), spreadsheets, presentation (Keynote) and annotation apps (and more).
The built in camera gives immediate access for students to take photos and movies and edit it with the same device. This streamlined process is much more efficient and easier than using desktop software and eliminate scheduling issues in the computer lab.
Having eTextbooks on devices means that students don’t need to purchase separate books for each subject area and will have the resources they need 24/7.
Increase student engagement
Use Socrative or Nearpod to engage students will polls or teacher-led or student-paced quizzes
Using enhance eBooks – like E. O. Wilson’s Life on Earth – that contain audio & video can engage students with multimedia elements to further their understanding of the content material
Students can gather, create or digitally manipulate images to demonstrate their understanding of a concept learned. The learning can be even deeper if audio recordings accompany these digital images (SonicPics). Audio recordings could be language practice, persuasive speeches, debates, poetry readings, etc.
Improve speed and quality of feedback to students
Record student giving speech/presentation with camera. Open in iMovie and orally record feedback soundtrack on top of movie. Publish and upload to share with student
Teachers can use iAnnotate to give feedback to students on written drafts.
Students use Inspiration Maps to brainstorm ideas for writing and project planning, or provide a visual representation of learning.
Students can use a virtual dissection app before conducting a science lab in class. This can provide students with an interactive environment to learn concepts being presented and alleviate concern and stress during the activity.
Promotes discourse focused on critical thinking and problem solving
Using Book Creator, students (or teachers) can create eBooks that demonstrate their understanding of learning targets. These eBooks can contain text, audio, images and embedded video and can easily be shared as a PDF or uploaded to iTunesU.
Use authentic data to create graphs and charts to support a hypothesis or thesis in Numbers.
Use interactive tools of Algebra Touch to interact, manipulate or create math problems for deeper understanding.
Engages students in metacognition / reflection
VoiceThread provides an asynchronous threaded discussion around images or documents. Students can leave comments by text, audio or webcam or it can be used for personal reflection about projects, art, participation, etc.
iAnnotate gives students the ability to annotate iBooks, pdfs and written documents with their personal reflections.
Helps students meet / exceed standards
Apps can provide review for material presented in class such as Algebra Touch, Hello Hello World (languages), Library of Congress Docs Teach, etc..
Students can use math or science virtual simulation apps to help their understanding of concepts that are difficult to “see” or understand.